Build note 001 / This website
A journey that knows
when to stand still.
A moving world can invite exploration. It also needs to work for someone who would rather read, use a keyboard, or skip straight to a conversation.
The camera is
not the content.
Every destination is a real HTML section with a direct address. Headings, links and form fields remain outside the canvas. The 3D scene illustrates the story; it does not hold the only copy of it.
Keep another
way through.
Reduced-motion preferences select still views. The same option is available in the Map. If WebGL cannot run, the page retains its content and navigation. Every destination is one link away, including contact.
Spend movement
where it matters.
The renderer sleeps when the page is hidden and draws on demand when the scene is settled. Pixel density is capped. Models are constructed locally from geometry, without remote model services or a video download.
The world responds to your scrolling. Choose another destination whenever you like, or pause to try an experiment.
